Software: Adobe Premiere Pro, Photoshop, Substance 3D Designer, Maya, Unreal Engine 5, Cinema 4D, Blender
Parallax Occlusion Mapped Fractured Ice Shader created using Substance Designer and UE5, rendered in movie render queue.
Camera view of plane with fractured ice POM material applied.
Left media shows rotating cube with POM material applied, right media shows same cube rotating without material applied.
Fractured ice parallax occlusion mapped material instance and scalar parameters.