Conor Keogh

Technical Artist

Rainbow AOE (2023)

Software: Adobe Premiere Pro, Photoshop, Substance 3D Designer, Maya, Unreal Engine 5, Cinema 4D, Blender

AOE VFX created in Unreal Engine 5.2 using Niagara.

Video shows blueprint camera post process & dynamic material parameter's.

Listed effects: Camera shake, camera zoom, Fresnel fade & skeletal mesh material color overlay.

Video shows Niagara isolated effects using 8 particle emitters.

Listed effects: smoke absorb, 2x smoke bursts, heat distortion, shockwave, flare, light bursts & light absorb.

Left video: Lit view mode
Right video: Wireframe view mode (showing sprites & meshes used)

This VFX study combines the Niagara particle systems & blueprint effects to create a characters area of effect (AOE).